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Design: |
Get Bread Redemption |
Year: |
2010-2011 |
Created by: |
6 students including me |
Made with: |
Pixologic ZBrush
Autodesk Maya
Adobe Photoshop
Marvelous designer
3
Marmoset Toolbag 2 |
Info: |
This game was made within 14 working days and created in the Ogre engine.
I was responsible for creating the characters in this game and a lot of 3D assets and textures.
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