  | 
            | 
          
            
              | Design: | 
              Get Bread Redemption | 
             
            
              | Year: | 
              2010-2011 | 
             
            
              | Created by: | 
              6 students including me | 
             
            
              | Made with: | 
              Pixologic ZBrush 
                Autodesk Maya 
                Adobe Photoshop 
                Marvelous designer 
                3 
                Marmoset Toolbag 2 | 
             
            
              | Info: | 
               
            
              This game was made within 14 working days and created in the Ogre engine. 
                 
I was responsible for creating the characters in this game and a lot of 3D assets and textures.
  | 
               
            | 
         
        
            | 
            | 
            | 
         
        
          |   | 
            | 
            | 
         
       
     |