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Design: Get Bread Redemption
Year: 2010-2011
Created by: 6 students including me
Made with: Pixologic ZBrush
Autodesk Maya
Adobe Photoshop
Marvelous designer 3
Marmoset Toolbag 2
Info:
This game was made within 14 working days and created in the Ogre engine.

I was responsible for creating the characters in this game and a lot of 3D assets and textures.
     
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